Possible Images for SPP3

I’ve been looking at my work, both past and present. I’ve been looking for work I’m proud of and which I believe demonstrates my skills in 3D. Below are some of my initial choices. Some of them I’m not 100% happy with, but these will more than likely be replaced with images from the live client project (when it’s done!).

Lighting Test #1

My client has requested that I send over some lighting tests which will better represent the final product. Up until now all screen shots have had a simple directional light, mimicking sunlight. For the final hand in however I want something much more advanced. This is the first test.

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Artefact #3

Artefact 3 from Philip Howlett on Vimeo.

Dynamic elements. UDK

Mind Blowing

Yeah it’s like 30 minutes long, but seriously if you’re interested in the future of games this might just blow your mind.

High Poly Modeling

I was pleased with how this one turned out…so here you go…

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Art Deco

My client has taken a look at my early shots and suggested that while it’s a good start, I need to capture the 1930’s more. Up until now I hadn’t really made the most of the Art Deco references I’d found during the research phase, so now is the time to. If I can get these unwrapped and textured in the next week then add in my 1930’s car and some street furniture then I should have the client project ready for around 3 weeks time. This will allow me a couple of weeks to make adjustments and finalise things. Phew!

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Business cards have arrived!

The branding is now complete. Portfolio, business cards, CV, covering letter, application forms…it’s all there (pretty much). I received my business cards today, and got 250 delivered for about £16. Good price especially for double sided prints. If anyone’s interested in getting their own check out vista print. Be warned though, delivery takes around 3 weeks unless you pay £12 for postage!

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1930s?

Other than adding vehicles and architecture typical of the 1930s it’s very difficult to really capture that period in time, especially when you have no narrative or characters to support it. Here is my latest screen capture with some 1930s advertising (amusing stuff you should check it out). What else do you guys think is typical of the 1930’s gangster era?

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Client Update: UDK Dynamic Elements

My modeling, texturing and lighting is coming along now so I decided to have a play around with dynamic elements. Part of my brief was to show of the capabilities of UDK, so I’ve decided to test out the following.

Lightmass: A lighting system which produces ambient occlusion, bounced light, and global illumination. Soft cloth physics, fire, smoke, wind and dynamic trees. I’ll probably add rain at some point as well. Take a look at the appallingly captured video below! I’m still learning how best to encode videos for UDK.

UDK Dynamic Elements from Philip Howlett on Vimeo.

Soft cloth, speedtree, wind, and smoke effects

Client Update

This is a quick one, just to show things coming together in unreal. Still a shed load of work to do on this! Need to get cracking…
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Who Am I?

I'm Philip Howlett, and I'm a games Artist. I create environments, models and props for current gen platforms. This blog articles some of my learning process as well as showcasing my works in progress.